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How to apply textures to 3D objects using Texturino in Adobe Illustrator

In this tutorial you will learn how to apply bitmap textures to 3D vector objects using a simple technique. This has become possible thanks to Texturino plug-in, which allows you to quickly convert any embedded images into textures and easily manage them with the help of Texture panel, Texture Manager, and annotation system. Let's get started!

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2017 Nov 06 Read More
Using Brushes in Adobe Illustrator – 7 Useful Tips

In this article you will learn how to quickly set up brushes, how to select the appropriate colorization method, how to quickly modify only the selected stroke, the compatibility of brushes with the variable width path and much more.

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2017 Oct 19 Read More
InkScribe v 1.7.1 – What’s New

Thanks to customer feedback and interaction, InkScribe has just become an even more convenient tool. We have changed the tool's location, default preferences and added new InkScribe's presets. We are always thankful for your feedback and expert evaluation as it helps us to improve our products. So thank you! We hope you enjoy this new improved product.

posted by: Iaroslav Lazunov, in Illustrator Tips / Tool, on 2017 May 05 Read More
Work with Objects in VectorFirstAid

With the help of VectorFirstAid we can automatically rejoin paths, remove unnecessary compound paths and unpainted paths, and remove duplicate art. We can also close barely-open paths and filled unstroked paths, axis-align paths and convert objects to Dynamic Shapes. In today's article, you'll learn about the functions that perform these actions.

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2017 Mar 22 Read More
Work with Anchor Points in VectorFirstAid

With the help of the VectorFirstAid plug-in, you can automatically reduce and remove points that are unnecessary or that increase the file size and make editing complicated. In today's article, you'll learn about the functions that perform these actions.

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2017 Mar 14 Read More
Getting Started with VectorFirstAid

The VectorFirstAid plug-in is designed to clean up files in Adobe Illustrator. With the use of this plug-in, you can also improve the organization and editability of vector objects. Dozens of routine, time-consuming operations are now automated. Less routine, more time for creativity! In today's article you will learn how to check and clean an open document.

posted by: Iaroslav Lazunov, in Illustrator Tips / Small Tutorials, on 2017 Mar 13 Read More
VectorFirstAid – Help Reduce Illustrator File Size

Designers who use auto-tracing of bitmap images while creating often end up with very large vector files. This problem can lead to a significant slowdown in the workflow. Large vector files are not accepted to micro stock websites, it is harder to email such files to your colleagues or customers, and finally they take up a lot of space on your computer.

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2017 Mar 09 Read More
AG’s Dynamic Corners and Adobe’s Live Corners Features – The Differences

Today we will look at the differences between Astute Graphics’ Dynamic Corners found in the VectorScribe plug-in and Adobe’s Live Corners. This follows numerous request for this information following Adobe’s launch of Live Corners earlier in the Creative Cloud’s existence .

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2016 Nov 24 Read More
How to Create a Tote Bag Mock-up in Adobe Illustrator

In today’s tutorial you will learn how to create a Tote Bag Mock-up on which you can easily replace color elements, textures and even object shapes. This is possible thanks to a few plug-ins: Texturino, VectorScribe, Stylism, Phantasm, DynamicSketch and some native Illustrator effects. Let’s get started!

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2016 Aug 25 Read More
How to Color Correct in Illustrator with Phantasm

In the process of creating illustrations that consist of thousands of vector objects, a digital artist may lose control over color harmony. I personally always want to slightly adjust color and contrast after completing work. Selecting and recovering objects traditionally is a long and tedious task with no guarantees that you will get the desired result. Color correction can be easily and quickly performed with the help quite familiar to Photoshop users – Levels, Curves and Hue / Saturation features that are available in Illustrator with Phantasm. Let’s see how it works…

posted by: Iaroslav Lazunov, in Illustrator Tips / Techniques, on 2016 Jun 05 Read More
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